Class ConfigChangeEvent<T>
Represents a generic change in the configuration.
Assembly: Dalamud.dll
Declaration
public record ConfigChangeEvent<T> : ConfigChangeEvent, IEquatable<ConfigChangeEvent>, IEquatable<ConfigChangeEvent<T>> where T : Enum
Inheritance: System.Object -> Dalamud.Game.Config.ConfigChangeEvent
Implements:
System.IEquatable<Dalamud.Game.Config.ConfigChangeEvent>, System.IEquatable<Dalamud.Game.Config.ConfigChangeEvent1>`
Properties
EqualityContract
Declaration
protected override Type EqualityContract { get; }
ConfigOption
The option that was changed.
Declaration
public T ConfigOption { get; init; }
Methods
ToString()
Declaration
public override string ToString()
Returns
System.String
PrintMembers(StringBuilder)
Declaration
protected override bool PrintMembers(StringBuilder builder)
Returns
System.Boolean
Parameters
| Type | Name |
|---|---|
System.Text.StringBuilder | builder |
GetHashCode()
Declaration
public override int GetHashCode()
Returns
System.Int32
Equals(object?)
Declaration
public override bool Equals(object? obj)
Returns
System.Boolean
Parameters
| Type | Name |
|---|---|
System.Object | obj |
Equals(ConfigChangeEvent?)
Declaration
public override sealed bool Equals(ConfigChangeEvent? other)
Returns
System.Boolean
Parameters
| Type | Name |
|---|---|
| Dalamud.Game.Config.ConfigChangeEvent | other |
Equals(ConfigChangeEvent<T>?)
Declaration
public virtual bool Equals(ConfigChangeEvent<T>? other)
Returns
System.Boolean
Parameters
| Type | Name |
|---|---|
| Dalamud.Game.Config.ConfigChangeEvent<T> | other |
Deconstruct(out T)
Declaration
public void Deconstruct(out T ConfigOption)
Parameters
| Type | Name |
|---|---|
<T> | ConfigOption |
Implements
System.IEquatable<Dalamud.Game.Config.ConfigChangeEvent>System.IEquatable<Dalamud.Game.Config.ConfigChangeEvent1>`